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| CompositeExecutionObject (string id, Node *dataObject, bool handling, ILinkActionListener *seListener) |
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| CompositeExecutionObject (string id, Node *dataObject, CascadingDescriptor *descriptor, bool handling, ILinkActionListener *seListener) |
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CompositeExecutionObject * | getParentFromDataObject (Node *dataObject) |
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void | suspendLinkEvaluation (bool suspend) |
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bool | addExecutionObject (ExecutionObject *execObj) |
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bool | containsExecutionObject (string execObjId) |
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ExecutionObject * | getExecutionObject (string execObjId) |
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map< string, ExecutionObject * > * | getExecutionObjects () |
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map< string, ExecutionObject * > * | recursivellyGetExecutionObjects () |
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int | getNumExecutionObjects () |
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bool | removeExecutionObject (ExecutionObject *execObj) |
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set< Link * > * | getUncompiledLinks () |
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bool | containsUncompiledLink (Link *dataLink) |
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void | removeLinkUncompiled (Link *ncmLink) |
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void | setLinkCompiled (FormatterLink *formatterLink) |
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void | addNcmLink (Link *ncmLink) |
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void | removeNcmLink (Link *ncmLink) |
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void | setAllLinksAsUncompiled (bool isRecursive) |
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void | setParentsAsListeners () |
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void | unsetParentsAsListeners () |
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void | eventStateChanged (void *event, short transition, short previousState) |
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short | getPriorityType () |
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void | linkEvaluationStarted (FormatterCausalLink *link) |
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void | linkEvaluationFinished (FormatterCausalLink *link, bool start) |
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bool | setPropertyValue (AttributionEvent *event, string value) |
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| ExecutionObject (string id, Node *node, bool handling, ILinkActionListener *seListener) |
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| ExecutionObject (string id, Node *node, GenericDescriptor *descriptor, bool handling, ILinkActionListener *seListener) |
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| ExecutionObject (string id, Node *node, CascadingDescriptor *descriptor, bool handling, ILinkActionListener *seListener) |
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virtual bool | isSleeping () |
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virtual bool | isPaused () |
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bool | instanceOf (string s) |
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int | compareToUsingId (ExecutionObject *object) |
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Node * | getDataObject () |
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CascadingDescriptor * | getDescriptor () |
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string | getId () |
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void * | getParentObject () |
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void * | getParentObject (Node *node) |
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void | addParentObject (void *parentObject, Node *parentNode) |
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void | addParentObject (Node *node, void *parentObject, Node *parentNode) |
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virtual void | removeParentObject (Node *parentNode, void *parentObject) |
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void | setDescriptor (CascadingDescriptor *cascadingDescriptor) |
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void | setDescriptor (GenericDescriptor *descriptor) |
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string | toString () |
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virtual bool | addEvent (FormatterEvent *event) |
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void | addPresentationEvent (PresentationEvent *event) |
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int | compareTo (ExecutionObject *object) |
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int | compareToUsingStartTime (ExecutionObject *object) |
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bool | containsEvent (FormatterEvent *event) |
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FormatterEvent * | getEventFromAnchorId (string anchorId) |
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FormatterEvent * | getEvent (string id) |
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vector< FormatterEvent * > * | getEvents () |
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bool | hasSampleEvents () |
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set< AnchorEvent * > * | getSampleEvents () |
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double | getExpectedStartTime () |
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PresentationEvent * | getWholeContentPresentationEvent () |
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void | setStartTime (double t) |
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void | updateEventDurations () |
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void | updateEventDuration (PresentationEvent *event) |
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bool | removeEvent (FormatterEvent *event) |
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bool | isCompiled () |
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void | setCompiled (bool status) |
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void | removeNode (Node *node) |
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vector< Node * > * | getNodes () |
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vector< Anchor * > * | getNCMAnchors () |
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PropertyAnchor * | getNCMProperty (string propertyName) |
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NodeNesting * | getNodePerspective () |
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NodeNesting * | getNodePerspective (Node *node) |
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vector< ExecutionObject * > * | getObjectPerspective () |
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vector< ExecutionObject * > * | getObjectPerspective (Node *node) |
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vector< Node * > * | getParentNodes () |
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FormatterEvent * | getMainEvent () |
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virtual bool | prepare (FormatterEvent *event, double offsetTime) |
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virtual bool | start () |
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void | timeBaseNaturalEnd (int64_t timeValue, short int transType) |
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void | updateTransitionTable (double value, IPlayer *player, short int transType) |
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void | resetTransitionEvents (short int transType) |
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void | prepareTransitionEvents (short int transType, double startTime) |
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set< double > * | getTransitionsValues (short int transType) |
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virtual EventTransition * | getNextTransition () |
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virtual bool | stop () |
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virtual bool | abort () |
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virtual bool | pause () |
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virtual bool | resume () |
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virtual string | getPropertyValue (string propName) |
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virtual bool | unprepare () |
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void | setHandling (bool isHandling) |
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void | setHandler (bool isHandler) |
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bool | selectionEvent (int keyCode, double currentTime) |
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set< int > * | getInputEvents () |
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