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| Connector (string id) |
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int | getNumRoles () |
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Role * | getRole (string roleId) |
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virtual vector< Role * > * | getRoles ()=0 |
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void | addParameter (Parameter *parameter) |
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vector< Parameter * > * | getParameters () |
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Parameter * | getParameter (string name) |
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bool | removeParameter (string name) |
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| Entity (string someId) |
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void | printHierarchy () |
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bool | instanceOf (string s) |
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int | compareTo (Entity *otherEntity) |
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string | getId () |
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int | hashCode () |
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virtual void | setId (string someId) |
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virtual string | toString () |
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virtual Entity * | getDataEntity () |
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static bool | hasInstance (Entity *instance, bool eraseFromList) |
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set< string > | typeSet |
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The documentation for this class was generated from the following files:
- ncl30/include/ncl/connectors/Connector.h
- ncl30/src/connectors/Connector.cpp