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| Descriptor (string id) |
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double | getExplicitDuration () |
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string | getPlayerName () |
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LayoutRegion * | getRegion () |
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long | getRepetitions () |
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bool | isFreeze () |
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void | setFreeze (bool freeze) |
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void | setExplicitDuration (double d) |
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void | setPlayerName (string name) |
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void | setRegion (LayoutRegion *region) |
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void | setRepetitions (long r) |
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void | addParameter (Parameter *parameter) |
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vector< Parameter * > * | getParameters () |
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Parameter * | getParameter (string paramName) |
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void | removeParameter (Parameter *parameter) |
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KeyNavigation * | getKeyNavigation () |
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void | setKeyNavigation (KeyNavigation *keyNav) |
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FocusDecoration * | getFocusDecoration () |
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void | setFocusDecoration (FocusDecoration *focusDec) |
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vector< Transition * > * | getInputTransitions () |
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bool | addInputTransition (Transition *transition, int pos) |
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void | removeInputTransition (Transition *transition) |
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void | removeAllInputTransitions () |
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vector< Transition * > * | getOutputTransitions () |
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bool | addOutputTransition (Transition *transition, int pos) |
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void | removeOutputTransition (Transition *transition) |
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void | removeAllOutputTransitions () |
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| GenericDescriptor (string someId) |
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| Entity (string someId) |
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void | printHierarchy () |
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bool | instanceOf (string s) |
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int | compareTo (Entity *otherEntity) |
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string | getId () |
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int | hashCode () |
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virtual void | setId (string someId) |
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virtual string | toString () |
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virtual Entity * | getDataEntity () |
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static const short | FIT_FILL = 0 |
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static const short | FIT_HIDDEN = 1 |
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static const short | FIT_MEET = 2 |
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static const short | FIT_MEETBEST = 3 |
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static const short | FIT_SLICE = 4 |
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static const short | SCROLL_NONE = 0 |
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static const short | SCROLL_HORIZONTAL = 1 |
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static const short | SCROLL_VERTICAL = 2 |
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static const short | SCROLL_BOTH = 3 |
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static const short | SCROLL_AUTOMATIC = 4 |
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double | explicitDuration |
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string | presentationTool |
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bool | freeze |
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long | repetitions |
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LayoutRegion * | region |
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map< string, Parameter * > | parameters |
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KeyNavigation * | keyNavigation |
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FocusDecoration * | focusDecoration |
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vector< Transition * > | inputTransitions |
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vector< Transition * > | outputTransitions |
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set< string > | typeSet |
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static bool | hasInstance (Entity *instance, bool eraseFromList) |
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The documentation for this class was generated from the following files:
- ncl30/include/ncl/descriptor/Descriptor.h
- ncl30/src/descriptor/Descriptor.cpp