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| Link (string id, Connector *connector) |
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Bind * | bind (Node *node, InterfacePoint *interfPt, GenericDescriptor *desc, string roleId) |
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Bind * | bind (Node *node, InterfacePoint *interfPt, GenericDescriptor *desc, Role *role) |
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bool | isConsistent () |
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Bind * | getBind (Node *node, InterfacePoint *interfPt, GenericDescriptor *desc, Role *role) |
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vector< Bind * > * | getBinds () |
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Connector * | getConnector () |
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void | setParentComposition (LinkComposition *composition) |
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LinkComposition * | getParentComposition () |
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unsigned int | getNumBinds () |
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unsigned int | getNumRoleBinds (Role *role) |
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vector< Bind * > * | getRoleBinds (Role *role) |
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bool | isMultiPoint () |
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string | toString () |
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void | setConnector (Connector *connector) |
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bool | unBind (Bind *bind) |
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void | addParameter (Parameter *parameter) |
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vector< Parameter * > * | getParameters () |
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Parameter * | getParameter (string name) |
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void | removeParameter (Parameter *parameter) |
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void | updateConnector (Connector *newConnector) |
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bool | containsNode (Node *node, GenericDescriptor *descriptor) |
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| Entity (string someId) |
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void | printHierarchy () |
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bool | instanceOf (string s) |
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int | compareTo (Entity *otherEntity) |
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string | getId () |
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int | hashCode () |
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virtual void | setId (string someId) |
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virtual Entity * | getDataEntity () |
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bool | containsNode (Node *node, GenericDescriptor *descriptor, vector< Bind * > *binds) |
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Connector * | connector |
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map< string, vector< Bind * > * > * | roleBinds |
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vector< Bind * > * | binds |
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map< string, Parameter * > * | parameters |
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set< string > | typeSet |
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static bool | hasInstance (Entity *instance, bool eraseFromList) |
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The documentation for this class was generated from the following files:
- ncl30/include/ncl/link/Link.h
- ncl30/src/link/Link.cpp