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| PlayerAdapterManager (NclPlayerData *nclPlayerData) |
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bool | hasPlayer (IPlayerAdapter *player) |
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NclPlayerData * | getNclPlayerData () |
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void | setTimeBaseProvider (ITimeBaseProvider *timeBaseProvider) |
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ITimeBaseProvider * | getTimeBaseProvider () |
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void | setVisible (string objectId, string visible, AttributionEvent *event) |
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bool | removePlayer (void *object) |
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void | setNclEditListener (IPlayerListener *listener) |
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FormatterPlayerAdapter * | getObjectPlayer (ExecutionObject *execObj) |
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void | timeShift (string direction) |
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virtual void | startThread () |
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bool | sleep (long int seconds) |
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bool | mSleep (long int milliseconds) |
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void | wakeUp () |
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void | lock () |
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void | unlock () |
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void | waitForUnlockCondition () |
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bool | unlockConditionSatisfied () |
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static bool | isEmbeddedApp (NodeEntity *dataObject) |
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static void | mutexInit (pthread_mutex_t *mutex, bool recursive=false) |
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static void | mutexDestroy (pthread_mutex_t *mutex) |
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static void | mutexLock (pthread_mutex_t *mutex) |
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static void | mutexUnlock (pthread_mutex_t *mutex) |
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static void | condInit (pthread_cond_t *cond, const pthread_condattr_t *attr) |
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static void | condDestroy (pthread_cond_t *cond) |
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static void | condWait (pthread_cond_t *cond, pthread_mutex_t *mutex) |
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static void | condSignal (pthread_cond_t *cond) |
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static void | startNewThread (void *(*funcion)(void *), void *ptr) |
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void | clearDeletePlayers () |
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void | run () |
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bool | isDeleting |
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pthread_mutex_t | threadMutex |
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bool | isThreadSleeping |
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pthread_mutex_t | threadFlagMutex |
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pthread_cond_t | threadFlagConditionVariable |
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bool | isWaiting |
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pthread_mutex_t | threadFlagMutexLockUntilSignal |
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pthread_cond_t | threadFlagCVLockUntilSignal |
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The documentation for this class was generated from the following files: