This is the complete list of members for LuaPlayer, including all inherited members.
abort(void) (defined in LuaPlayer) | LuaPlayer | |
doPlay(void) (defined in LuaPlayer) | LuaPlayer | |
doStop(void) (defined in LuaPlayer) | LuaPlayer | |
getScreenId(void) (defined in LuaPlayer) | LuaPlayer | |
getScreenManager(void) (defined in LuaPlayer) | LuaPlayer | |
hasPresented(void) (defined in LuaPlayer) | LuaPlayer | virtual |
lock(void) (defined in LuaPlayer) | LuaPlayer | |
LuaPlayer(GingaScreenID screenId, string mrl) (defined in LuaPlayer) | LuaPlayer | |
nw_update_remove(LuaPlayer *player) (defined in LuaPlayer) | LuaPlayer | static |
pause(void) (defined in LuaPlayer) | LuaPlayer | |
play(void) (defined in LuaPlayer) | LuaPlayer | |
refreshContent(void) (defined in LuaPlayer) | LuaPlayer | |
resume(void) (defined in LuaPlayer) | LuaPlayer | |
setCurrentScope(string scopeId) (defined in LuaPlayer) | LuaPlayer | |
setKeyHandler(bool isHandler) (defined in LuaPlayer) | LuaPlayer | |
setPropertyValue(string name, string value) (defined in LuaPlayer) | LuaPlayer | virtual |
stop(void) (defined in LuaPlayer) | LuaPlayer | |
unlock(void) (defined in LuaPlayer) | LuaPlayer | |
userEventReceived(IInputEvent *evt) (defined in LuaPlayer) | LuaPlayer | |
~LuaPlayer(void) (defined in LuaPlayer) | LuaPlayer | virtual |